Game Shelf

Indie games, with honest labels on how AI was used.

2026-10-30 Pick

Dungeonbound: a retro first-person auto-battler dungeon crawler

Image: Dungeonbound Steam page (louidev)

Dungeonbound

AI level: 0 · No AI declared

The developer declares no AI use.

Evidence

Content: No generative AI was used (itch.io page info)

Source

Same developer: The itch.io page is by louidev, the developer on the Steam page, and links to it (checked 30 October 2026).

Developer
louidev
Platforms
Windows, Web
Price
$12.00
Links
Store page · itch.io page

Dungeonbound is a dungeon crawler where you do not fight by hand. You send a Warrior, Mage or Rogue into the depths and watch the battles play out turn by turn in first person. Dying only sends you home with the loot; you merge gear, buy upgrades and go down again. The itch.io page tags it as an idle and incremental roguelite with hand-drawn art.

It is made by louidev with Godot. On itch.io the browser version is a free demo, and the Windows download is an early access build sold for $12 (on sale for $10.20 when checked on 30 October 2026); the page says every purchase gets a Steam key on release and that the full price may differ. The Steam page lists a release date of 15 November 2026 for Windows.

Why level 0: the itch.io page declares that no generative AI was used, and the developer also tags it "No AI". The Steam page has no AI disclosure section, so this label rests on the itch.io declaration.